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On the Complexity of Offline Reinforcement Learning with $Q^\star$-Approximation and Partial Coverage
Liu, Haolin, Snyder, Braham, Wei, Chen-Yu
We study offline reinforcement learning under $Q^\star$-approximation and partial coverage, a setting that motivates practical algorithms such as Conservative $Q$-Learning (CQL; Kumar et al., 2020) but has received limited theoretical attention. Our work is inspired by the following open question: "Are $Q^\star$-realizability and Bellman completeness sufficient for sample-efficient offline RL under partial coverage?" We answer in the negative by establishing an information-theoretic lower bound. Going substantially beyond this, we introduce a general framework that characterizes the intrinsic complexity of a given $Q^\star$ function class, inspired by model-free decision-estimation coefficients (DEC) for online RL (Foster et al., 2023b; Liu et al., 2025b). This complexity recovers and improves the quantities underlying the guarantees of Chen and Jiang (2022) and Uehara et al. (2023), and extends to broader settings. Our decision-estimation decomposition can be combined with a wide range of $Q^\star$ estimation procedures, modularizing and generalizing existing approaches. Beyond the general framework, we make further contributions: By developing a novel second-order performance difference lemma, we obtain the first $ε^{-2}$ sample complexity under partial coverage for soft $Q$-learning, improving the $ε^{-4}$ bound of Uehara et al. (2023). We remove Chen and Jiang's (2022) need for additional online interaction when the value gap of $Q^\star$ is unknown. We also give the first characterization of offline learnability for general low-Bellman-rank MDPs without Bellman completeness (Jiang et al., 2017; Du et al., 2021; Jin et al., 2021), a canonical setting in online RL that remains unexplored in offline RL except for special cases. Finally, we provide the first analysis for CQL under $Q^\star$-realizability and Bellman completeness beyond the tabular case.
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Order-Optimal Instance-Dependent Bounds for Offline Reinforcement Learning with Preference Feedback
Chen, Zhirui, Tan, Vincent Y. F.
We consider offline reinforcement learning (RL) with preference feedback in which the implicit reward is a linear function of an unknown parameter. Given an offline dataset, our objective consists in ascertaining the optimal action for each state, with the ultimate goal of minimizing the {\em simple regret}. We propose an algorithm, \underline{RL} with \underline{L}ocally \underline{O}ptimal \underline{W}eights or {\sc RL-LOW}, which yields a simple regret of $\exp ( - \Omega(n/H) )$ where $n$ is the number of data samples and $H$ denotes an instance-dependent hardness quantity that depends explicitly on the suboptimality gap of each action. Furthermore, we derive a first-of-its-kind instance-dependent lower bound in offline RL with preference feedback. Interestingly, we observe that the lower and upper bounds on the simple regret match order-wise in the exponent, demonstrating order-wise optimality of {\sc RL-LOW}. In view of privacy considerations in practical applications, we also extend {\sc RL-LOW} to the setting of $(\varepsilon,\delta)$-differential privacy and show, somewhat surprisingly, that the hardness parameter $H$ is unchanged in the asymptotic regime as $n$ tends to infinity; this underscores the inherent efficiency of {\sc RL-LOW} in terms of preserving the privacy of the observed rewards. Given our focus on establishing instance-dependent bounds, our work stands in stark contrast to previous works that focus on establishing worst-case regrets for offline RL with preference feedback.
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